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Question by I_hate_c_sharp · May 07, 2014 at 12:45 PM · 2djavascripterrortransform

javascript to respawn player in 2d platformer not working

Hey, this is my first time n unity answers so please tell me if i'm doing something wrong. I'm creating a 2d platform game and I have a JavaScript respawn script. It checks if the player is at y -80, and if that's true it restarts the scene. Anyway, I get this error: `Assets/respawn.js(8,24): BCE0020: An instance of type 'UnityEngine.GameObject' is required to access non static member 'transform'.

this is my script: (I added it to my player)

 #pragma strict
 
 function Start () {
 
 }
 
 function Update () {  
     if (GameObject.transform.position.y <= -80)  
     {  
         Application.LoadLevel("main");  
     }  
 }

(sorry the code option markup didn't work so I did it like this)

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Answer by Graham-Dunnett · May 07, 2014 at 12:46 PM

 if (transform.position.y <= -80)
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avatar image Pyrian · May 07, 2014 at 03:14 PM 0
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Yeah. "GameObject" isn't a specific object, it's the name of a type of object. That's why it doesn't have a transform. To access the transform of the object your script is attached to, you just use "transform" as Graham Dunnett wrote here.

avatar image I_hate_c_sharp · May 08, 2014 at 06:07 PM 0
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thanks, I would love to give you a likeylikey but I can't yet :)

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