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Question by gamingunchanged · May 08, 2014 at 07:46 PM · animationrotationpositionchildrencurve

How To Get The Position And Rotation For ALL The Children Of An Object For An Animation At Once

I have an object that I made, and it has LOADS of children, and in the animation window I don't want to create a curve for each part separately, so is there a way to get all of them at once, because this object has LOTS of children. Thanks in advance.

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avatar image Lo0NuhtiK · May 08, 2014 at 08:11 PM 0
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You could create an empty object, make it a child of the main tranform, then throw all of those other children into that empty container object. Then animate the empty container.

avatar image gamingunchanged · May 08, 2014 at 08:19 PM 0
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But I would like to animate each one separately, it's a body :p

avatar image Lo0NuhtiK · May 08, 2014 at 08:30 PM 0
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In your original post you said "I don't want to create a curve for each part separately", so to me that sounded like you wanted all of these parts to move the same way at the same time.

avatar image Invertex · May 08, 2014 at 08:30 PM 0
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I don't understand the issue you're having... If they are a child, of say, the body, then they should move with the body and the only kind of keying you should be doing to them is rotations or scaling... Shouldn't need to create position curves for all the children.

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