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Question by Chris235 · May 09, 2014 at 11:52 PM · charactercontrollerspheresticking

Stick a character controller to a Sphere?

Is it possible to "stick" a character controller to a Sphere?

Picture a character walking up a hill and a boulder is rolling down the hill and hits the player I want the player to get stuck to the boulder and roll down the hill for a few seconds with the boulder.

Is that possible? Would I have to make the character controller a child of the sphere or something? I am kinda new to scripting and would appreciate it if someone could help me with the scripting. Thanks :)

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avatar image AlucardJay · May 09, 2014 at 11:54 PM 0
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No, you cannot use a character controller, as you cannot rotate it. Here are some examples of the normal way :

  • http://www.youtube.com/watch?v=gHeQ8Hr92P4

  • http://www.gamasutra.com/view/feature/3593/games_demystified_super_mario_.php

Character movement on a sphere gets asked a lot, search on this topic.

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Answer by Jeff-Kesselman · May 10, 2014 at 01:26 AM

Character controllers use their own physics and don't really interact with the Unity physics model except in very limited ways.

If you want a physics based game its generally better to roll your own control scripts and use real physics.

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