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Question by vargonian · May 10, 2014 at 09:03 PM · editor

How to prevent a menu operation from cancelling when the editor is reloaded

I have a custom menu/menu item which runs an operation when the user selects it. This operation can last a couple minutes, but if the user does anything to force an editor reload (e.g. modifying code and saving, then re-entering Unity) this menu operation will be completely terminated/cleaned up.

This may just be "by design", but is there a way to prevent this from happening?

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