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Question by greeeeeen6 · May 15, 2014 at 08:11 AM · meshexportmeshfilter

How do I export GameObject (including child sub-object) to .obj file?

To export a gameobject to .obj file, I'm using Obj exporter. I can do that in editor, but I'd like to do in game. I put GameObject(this includes two Cubes) in a scene, though no components in the GameObject. Once I try export it using MeshToFile, NullReferenceException comes up. I know the GameObject doesn't have meshfilter, but what I'd like to do is export whole GameObject including child sub-object. I could do in editor by selecting the GameObject and exporting.

Why can't do the same thing in game?

Could anyone help me?

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Answer by mvallance · May 19, 2014 at 12:15 PM

Have you checked this? It 'may' answer your question. http://wiki.unity3d.com/index.php?title=ExportOBJ

Also, do you think this will help you? It is a popular plugin for developers. http://whydoidoit.com/unityserializer/

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