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This question was closed May 15, 2014 at 06:55 PM by Lukamyte for the following reason:

Fixed by self. I still have the answer!

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Question by Lukamyte · May 15, 2014 at 06:24 PM · texturematerialrenderermaintexture

renderer.material.mainTexture not changing texture...

Hello. In my game I have am using the renderer.material.mainTexture = texture to change the texture of an object, but w$$anonymous$$le the script keeps working, the material does not change, even though I filled in the areas specifying what textures I meant. Thank you in advance.

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avatar image Lukamyte · May 15, 2014 at 06:41 PM 0
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Answer by Lukamyte · May 15, 2014 at 06:55 PM

HA! FIXED IT!

Used renderer.mater.SetTexture("_MainTexture, texture"); instead.

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avatar image Djaydino · Apr 10, 2020 at 07:19 PM 0
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Hi. i noticed some issues , the " is wrong positioned adn mater should be material :

 renderer.material.SetTexture("_MainTexture", texture);

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