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Question by $$anonymous$$ · May 16, 2014 at 01:48 AM · charactercharactercontrollerpathfollowingcapsule

Object won't Stay Inside Character Controller

I have a game object with a Character Controller. The Character Controller moves exactly as I want it to, but my game object is trailing behind it, and therefore gets stuck behind some walls on the way. Why is this happening?

Details:

Game Object: Cylinder with 3 Spring Joints. Base is 0.5 x 0.75 x 0.25 Cylinder

Character Controller: Skin Width 0.08 Radius 0.5 Height 2.39

The Character Controller is wrapped tightly around the game object with a tiny buffer.

Character also bounces around a lot for some odd reason.

Any ideas? Please help! I have been stuck for hours!

(I tried to post an image, but it was giving me some sort of parsing error.)

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