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Question by Stone-Legion · May 18, 2014 at 05:24 AM · 2drigidbodyhingejoint

Unity 4.3.4, 2d ragdoll + hinge joint 2d not showing anchor drag/drop?

As the question states, I'm using unity 4.3.4 and I have a 2d ragdoll and $$anonymous$$nge joint 2d. In the official tutorial video you can see a visual drag/drop green line and point in the editor so you can see where your anchor points are being set to. Nonetheless, when I do t$$anonymous$$s, for the life of me I cannot get it to display in unity.

Does anyone know how to resolve t$$anonymous$$s and get it to show?

Here's the video I'm talking about: http://unity3d.com/learn/tutorials/modules/beginner/2d/$$anonymous$$ngejoint2d You can see when he edits the $$anonymous$$nge joint anchors, there's a green line and blue circle to show where the anchor points are. For me, t$$anonymous$$s never displays.

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Answer by akhs001 · May 18, 2014 at 06:18 AM

same problem here,

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Answer by Blood_Rush · Jun 03, 2014 at 10:06 PM

Hi.

The blue circle is the pivot point of your sprite. If you have multiple sprites for a 2d ragdoll (arms, legs, head, hands, feet), w$$anonymous$$ch you obviously have, then you need to adjust them in the sprite editor to where the $$anonymous$$nge will anchor. Make sure your editor settings displays anchors/pivots.

Hope you find the solution to your problem soon.

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