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Question by $$anonymous$$ · May 18, 2014 at 03:22 PM · androidshadermobilelight

Mobile Bumped Specular: Point Lights Only

Hi Unity Community! As you can see in the heading, I need a bumped specular shader for mobile devices (android) which supports point lights (without directional light). Why? I'm working on a 'indoor' game - so a directional light wouldn't be the best choice. I checked out different ways from editing the original shader up to using a shader written by a tutorial. Nothing seems to work as I want. On the editor it works and built to my smartphone it doesn't...

Can anyone help me?

I know that such shaders are expensive for mobile devices.

Sorry for my bad english! :)

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avatar image Loius · May 18, 2014 at 03:22 PM 0
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$$anonymous$$ost users won't create a full solution if you don't show what you've tried.

I can hide safely behind my "I don't know how to write shaders" shield as I say this. :>

avatar image $$anonymous$$ · May 18, 2014 at 05:08 PM 0
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Thank you for your hint. I tried to write shaders (for android) with this tutorial: https://www.youtube.com/watch?v=zJxxXjoZE30&list=PLocjUqe7L-Yqu1FXpkidzLehJbQtZuO5D The problem is that the support of point lights in that script on android not works. $$anonymous$$aybe you can show me a website where I can find out how to write such shaders for mobile devices.

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