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Question by Vipul Gandhi · May 20, 2014 at 11:35 AM · roll a ball

Ball Jittering Problem !!

Hello, I am a newbee in Unity world, I am building a simple pong game where user serves the ball and scores a point if the ball reaches the opponent's goal post. However I have a problem in the ball movement. The ball movement is not smooth, it is jittering dinn know why. Here are the methods I used.

1) Used Interpolate. 2) Used fixed frame rate in the code. 3) Used the code in fixed update.

Attributes attached to the ball are - 1) bounciness Material. 2) ball gets a velocity when collides with the paddles 3) Velocity is normalised. 4) Sphere collider.

Any help is highly appreciated.

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avatar image flamy · May 20, 2014 at 11:36 AM 0
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try this 5) dont use physics and move the ball with certain fixed speed by yourslef.

avatar image SaphalAryal · Sep 03, 2020 at 10:36 AM 0
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Hello Friend . Have you got the solution of this problem.If you have got then please share with me beacuse i am also suffering from same problem

avatar image SaphalAryal · Sep 03, 2020 at 10:38 AM 0
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In my game ,when ball moves from one ground(made from cube ) to another ground(made from cube ),Ball makes an vibration .Also I have tried to put cube as a player instead of ball but Again problem arises i.e cube stop at the edge of one ground while moving to another ground. Please Help me! Help me!

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Answer by N-8-D-e-v · Sep 03, 2020 at 12:43 PM

Don't set the velocity every frame, just addforce or set the velocity ONCE and not every frame that it's moving

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