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Question by siddharth3322 · May 22, 2014 at 10:02 AM · animationmovetounity3.4

Animation completion using iTween

I want to detect animation completion using iTween. Basically I can able to move object using iTween but I also want to perform listener task also.

My code for this task

Vector3 position = transform.position;

position.x = 19.2f;

iTween.MoveTo(transform.gameObject,position,1f);

I want to detect game object completed its animation.

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