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This question was closed May 23, 2014 at 06:17 AM by Fattie for the following reason:

Duplicate Question

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0
Question by SwissAndOr · May 23, 2014 at 01:28 AM · c#variabledebugfor-loopadding

(C#) For loop variable value not changing

I have this:

 for (int a = -1; a <= 1; a++) {
     for (int b = -1; b <= 1; b++) {

a and b don't change. I put a debug.log after that and it only says -1 for both a and b every time, although the loops does stop.

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avatar image rutter · May 23, 2014 at 12:52 AM 0
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If you look at your console window, do you have the "Collapse" option enabled? That will sometimes combine multiple log messages into one message, which can be unintuitive if you're not expecting that.

avatar image NutellaDaddy · May 23, 2014 at 05:23 AM 0
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Is it in the update function?

avatar image kamgru123 · May 23, 2014 at 06:03 AM 0
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where did you put the Debug.Log()?

avatar image robertbu · May 23, 2014 at 06:07 AM 0
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Something beyond the code you posted is going on. Put the following on an empty game object and run:

 using UnityEngine;
 using System.Collections;
 
 public class Example : $$anonymous$$onoBehaviour  {
     void Start() {
         for (int a = -1; a <= 1; a++) {
             for (int b = -1; b <= 1; b++) {
                 Debug.Log (a+", "+b);
             }
         }
     }
 }

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