Hello,
I think this related to something called half pixel or texel or z-fighting but I couldn’t find any solution on google, I have been searching for five hours.
I tried to change filter mode, max size and format of the texture but it didn’t work.
I use point filter and truecolor format with orthographic camera
this is the sprite when it is big :
[26908-5-26-2014+12-57-24+am.png|26908]
and this is the sprite when it is small :
[26909-5-26-2014+12-58-16+am.png|26909]
do you see the missing black lines when the sprite is small !!
this also happens when I increase the size of the orthographic camera.
and this also happens if the texture size was power of 2 like 32x64 or anything like that so that is not the solution.
and when I move the small sprite, the black lines keeps being visible then invisible.
did I missed something ? why is this happening ?