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This question was closed Sep 12, 2015 at 10:10 PM by getyour411 for the following reason:

Too subjective and argumentative

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Question by majoras · Jun 03, 2014 at 04:10 PM · fpsperformancelagtreelow

Unity Trees Destroy Performance

Hello, so i want to make a basic forest, but fps goes to average 15. I currently use Detail Distance full (which is also a problem for my map 6000*3500), tree distance full, billboard 50, fade 10 and max mesh 50. But still it lags a lot. I have vsync disabled and i dont use shadows. I dont know what to do...

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