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Question by drorriov · Jun 05, 2014 at 10:05 AM ·

Can i change a ball with Rigidbody2D with CircleCollider2D to liquid on collision

Hello

I have a few balls that fall from the upper screen. They are Rigidbody2D with CircleCollider2D- when the balls hits the ground (i have another Collider for that of course) can i make them become liquid?

The falling ball is a 2d spirit. using Unity2d tools of course.

Thank you, Dror

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