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Question by rhynodegreat · Jun 07, 2014 at 07:57 PM · camerashadowsclipping plane

Shadows on multiple cameras

In my game the player sees out of two cameras. The first camera has a near clip of 0.01 and a far clip of 10. The second one is from 10 to 1000. If I turn shadows on, I get the image below, and I want to know if there is any way to keep the shadow on the near cam from fading out.

alt text

shadows.png (11.1 kB)
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andrew-lukasik
ZaQ_Foltest

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