I’m trying to make my vehicle drive even when upside down but i’ve noticed that once the wheel collider is facing up, the wheels no longer get torque. How can I keep the wheel collider raycasts facing down at all times?
is it possible in your code to just write a simple if statement that says if the direction of my ray is any direction I dont want it to be then explicitly set it to where I want it.
if (rayDirection <1 || rayDirection >1)
{
rayDirection = 1
}