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Question by SuperMasterBlasterLaser · Jun 10, 2014 at 12:44 PM · webplayerplayerprefsgame save

WebPlayer save scores of different players

Hello!

I know that I need to user PlayerPrefs to save scores and get them when I launch again t$$anonymous$$s game. However, I know that WebPlayer can be accessed by more than one player.

Is PlayerPrefs is smart enough to know for w$$anonymous$$ch it belongs or I need to save it in some kind of file?

T$$anonymous$$s game does not need any login and password, then what I need to do to identify players that played my game? (I do not want to users to eneter their names. They can see scores only belong to them)

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Answer by Landern · Jun 10, 2014 at 12:48 PM

As long as you assume they are not moving computers you should be fine:

From PlayerPrefs docs:

O

n Web players, PlayerPrefs are stored in binary files in the following locations:

Mac OS X: ~/Library/Preferences/Unity/WebPlayerPrefs

Windows: %APPDATA%\Unity\WebPlayerPrefs

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