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Question by BenoitFreslon · Jun 16, 2014 at 07:13 PM · gameobject

Can't Find GameObjects when they are just instantiated

Hello,

If you instantiate a GameObject you can't find it just after.

 GameObject go = GameObject.Instanciate(myGameObject);
 go.tag = "Item";

 GameObject[] arr = GameObject.FindGameObjectsWithTag ("Item");

The "arr" variable is empty...

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Answer by BenoitFreslon · Jun 17, 2014 at 02:05 PM

**OK I see what is the problem.

I instanciate the GameObject inside non active GameObject parent. So I can't find this GameObjects with tag.**

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Answer by tanoshimi · Jun 16, 2014 at 07:58 PM

The method is Instantiate, not Instanciate

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avatar image BenoitFreslon · Jun 16, 2014 at 08:13 PM 0
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Yeah I just write the code in the post.

avatar image tanoshimi · Jun 16, 2014 at 08:16 PM 2
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Top tip: when you write a post asking for help with your code, include the actual code you're using...

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Answer by GerryM · Jun 16, 2014 at 08:11 PM

Also, make sure the tag "Item" is already defined in the editor, via Tag-Add Tag (in the inspector).

You can NOT define new tags in script, just assign predefined ones.

If the tag is not defined, it will not be added, and thus the objects won't be found.

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avatar image BenoitFreslon · Jun 16, 2014 at 08:14 PM 0
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Of course the tag is defined in Unity. See the screenshot. http://prntscr.com/3thc94

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