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Question by clarke_nguyen · Jun 24, 2014 at 11:39 AM · wp8autoguilayout.button

GuiLayout.Button() get auto fired in WP8

in my OnGUI() function, I have a code like this:

 if(GUILayout.Button (SliderPuzzleMenuImage, MenuStyle,GUILayout.Height(ButtonHeight))) 
     Application.LoadLevel("SliderPuzzle");

This scene run perfectly in Unity Editor and Android. But when I build the project in to WP8 and run on an emulator. The

Application.LoadLevel("SliderPuzzle")

just run as soon as the scene started (without clicking on the button). How do I resolve this?

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