• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Bentoon · Jun 28, 2014 at 06:21 AM · guislidergesture

iTween & gesture

Hello

I am using iTween's example pack

there is a slider that controls the movement of the Camera along a Path.

I want to replace the GUI slider(up) with a user drag up

I tried hacking the .js code but I'm not savvy enough

Here is the script on the Camera:

Thanks for looking

 public var movePath : Transform[];
 public var lookPath : Transform[];
 public var lookTarget : Transform;
 public var percentage : float;
 
 private var redPosition : float = .07;
 private var bluePosition : float = .13;
 private var greenPosition : float = .2;
 private var purplePosition : float = .0;
 
 //gui styling
 //public var font : Font;
 private var style : GUIStyle = new GUIStyle();
 
 
 function Start(){
 //    style.font=font;
 }
 
 
 function OnGUI(){
     percentage=GUI.VerticalSlider(new Rect(Screen.width-20,20,150,Screen.height-40),percentage,1,0);
     iTween.PutOnPath(gameObject,movePath,percentage);
     iTween.PutOnPath(lookTarget,lookPath,percentage);
     transform.LookAt(iTween.PointOnPath(lookPath,percentage));
     }
 //    if(GUI.Button(new Rect(5,Screen.height-25,50,20),"Red")){
 //        SlideTo(redPosition);
 //    }
 //    if(GUI.Button(new Rect(60,Screen.height-25,50,20),"Blue")){
 //        SlideTo(bluePosition);
 //    }
 //    if(GUI.Button(new Rect(115,Screen.height-25,50,20),"Green")){
 //        SlideTo(greenPosition);
 //    }
 //    if(GUI.Button(new Rect(115,Screen.height-25,50,20),"Purple")){
 //        SlideTo(purplePosition);
 //    }
 //}
 
 function OnDrawGizmos(){
     iTween.DrawPath(movePath,Color.magenta);
     iTween.DrawPath(lookPath,Color.cyan);
     Gizmos.color=Color.black;
     Gizmos.DrawLine(transform.position,lookTarget.position);
 }
 
 function SlideTo(position : float){
     iTween.Stop(gameObject);
     iTween.ValueTo(gameObject,iTween.Hash("from",percentage,"to",position,"time",2,"easetype",iTween.EaseType.easeInOutCubic,"onupdate","SlidePercentage"));    
 }
 
 function SlidePercentage(p : float){
     percentage=p;
 }
 



~be

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Bentoon · Jun 28, 2014 at 03:46 PM 0
Share

I tried replacing the OnGUI with OnTouch and the Percentage... to no avail

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

21 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Horizontal Slider Won't Move 1 Answer

Finish rotation in the same angle of beginning? 1 Answer

Can I use the new GUI system with instantiated prefabs? 1 Answer

Audio Horizzontal slider problem. 1 Answer

GUI Slider with diffrent color above/below the thumb 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges