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Question by dijital · Jun 29, 2014 at 10:22 AM · runtime

Unity pausing when runtime error occurs.

Hi all,

I have a project that is getting some unimportant runtime errors (not compiler errors), until recently when playing the game in the editor these errors were ignored, but all of a sudden these errors are causing unity to stop the game. When I build the game to my iphone and android devices the games work fine. Have I accidentally switched a setting somewhere in unity?

Thanks in advance!

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Answer by tanoshimi · Jun 29, 2014 at 10:23 AM

Pausing when an error occurs, huh? Sounds like you might have Error Pause enabled.

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avatar image dijital · Jun 29, 2014 at 10:28 AM 0
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Lol, that simple eh?

Thanks!

avatar image Paulius-Liekis · Jan 23, 2017 at 08:32 AM 0
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Is there a way to control that from code?

avatar image Rubenazo1999 · Jun 07, 2018 at 08:52 PM 0
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How do I uncheck the Error Pause?

avatar image m0guz Rubenazo1999 · Jun 07, 2018 at 09:52 PM 0
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Click "Error Pause" button in the console window. It is a toggle button not a checkbox.

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