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Question by RealMTG · Jun 29, 2014 at 03:55 PM · transformflip

Flip object using transform.localScale in C#

Hi!

As simple as the title says, I just want to flip my character using transfrom.localScale. But I I just keep getting errors. Any idea how I could do it?

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Answer by no00ob · Jan 13, 2018 at 03:29 PM

How would I flip a character thats 3d and its in 2d enviroment? I tried the code you supplied with *-1 in the z too but it just doesnt flip it fully... any fixes?

Edit: nvm found a fix just didnt change the x at all only z, fixed it for me at least.

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Answer by RiQQ · Jun 29, 2014 at 04:03 PM

So far i have worked with it, you have to set the whole scale again by giving it new Vector3 value

ie.

 // flip the x scale
 transform.localScale = new Vector3(transform.localScale.x *-1, transform.localScale.y, transform.localScale.z);

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avatar image RealMTG · Jun 29, 2014 at 07:30 PM 0
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That just keeps flipping the character constantly.

avatar image RiQQ · Jun 29, 2014 at 08:30 PM 0
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well yes if you put it straight to Update() it will, but you can always add bitflag to check it.

ie.

 private bool flipped = false;
 
 if(transform.localScale.x < 0 && !flipped)
 {
      // flip character code
 }

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