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Question by Detinator10 · Jun 29, 2014 at 06:28 PM · texture2dnamespaceunitygui

Why can't I use Texture2D?

I'm trying to use a Texture2D with UnityGUI to create a button with an icon. However, Unity says that it can't find the namespace for Texture2D. I looked up the namespace and it says it is UnityEngine w$$anonymous$$ch I am using I t$$anonymous$$nk:

 using UnityEngine;

So what am I missing here? How do I use Texture2D? Here is my code:

 using UnityEngine;
 using System.Collections;
 
 public class ButtonScript : MonoBehaviour {
     public Texture2d icon;
     // Use t$$anonymous$$s for initialization
     void Start () {
     
     }
 
     void OnGUI()
     {
         if (GUI.Button (new Rect (10, 10, 10, 10), icon))
                         Application.LoadLevel ("LevelSelectScreen");
     }
     
     // Update is called once per frame
     void Update () {
     }
 
 }

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Answer by meat5000 · Jun 29, 2014 at 06:32 PM

 Texture2d

Case sensitive. Look Again

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avatar image Owen-Reynolds · Jun 29, 2014 at 10:24 PM 0
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Just in case, for the OP, another hint is to reread your 1st two sentences, where you write out texture-two-dee. The way you wrote it up there is correct.

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