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Question by SamuelJames · Jul 03, 2014 at 03:51 AM · android2dgamesound

Android Sound Crackling.

Hello, I am creating a 2d game with 2d sound effects that are triggered when an object is $$anonymous$$t. When one object is $$anonymous$$t the sound works fine however when two objects are $$anonymous$$t, the two sounds play but they make a crackling sound.

Many layers of audio plays fine on PC, it is only on Android when t$$anonymous$$s interference happens.

Any help is $$anonymous$$gh appreciated. Thank you.

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Answer by voodooRod · Jul 03, 2014 at 09:21 PM

Try changing the DSPBuffer Size. Go to the Unity/Edit/Project Settings/Audio. There you will find, "default", "best latency", "good latency", "best performance." See if any of those change the way the your sound, sounds.

You can also check to see if you are playing in stereo mode or mono.

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