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Question by kichi3d · Jul 07, 2014 at 03:25 AM · 2drotationturningturn

turn fish3d follow mouse

first sorry my english hello! there.

I have a problem with t$$anonymous$$s. I create a fish follow mouse (when you move the mouse the fish follow mouse cursor) that is ok the fish smooth follow position. The camera is in Z axis like a 2D game. The problem of course is the rotation, i need the fish rotate smoothly the cursor.

when the cursor mouse is on the tail i need the fish turn around to $$anonymous$$s back. I need the fish swing like a fish!!. i need to control the turn around and how much is going to rotate when the fish follow cursor, now the fish swiming with belly up when turn arround jajaa. if some one remember (eco the dolp$$anonymous$$n) that is a very good example game. remember i am not using keyboard! like that game. of course i need the fish turn left or right depend the position of the cursor.

Thanks! i send a picture to explain alt text

fish turn.jpg (86.3 kB)
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Answer by SirCrazyNugget · Jul 07, 2014 at 04:17 AM

There's some good reading here on following and evasion, hopefully you'll find some of it useful.

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avatar image kichi3d · Jul 07, 2014 at 09:05 AM 0
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Thanks so much! I can do it! I have a New problem now. I create and animation loop of the tail. I need to acelerate the animation clip and slow down clip. when the fish acelerate the animation clip must move faster, when the fish reach to target the tail clip must slow.

I read about animation speed and I can change the speed. But how I can control the animation clip. to change when the fish move faster or slow. I know is a stupid cuestión But i dont find a solution.

Thanks!

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