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Question by PaulKersey · Jul 08, 2014 at 09:01 AM · lagmaplaggy

One specific area of map insanely laggy?

One specific part of map extremely laggy? verts and tri's go from under 1 million to over 34m? What would casue this? the only things in the area are a road, which i deleted and it was still laggy, tree's, grass, rocks, and terrain. I know its not the tree's/grass/rocks because i have a very similar area elsewhere on the map that is just fine. I have no clue whats causing this problem... and its not only while running the game, its also while in the inspector mode

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avatar image rutter · Jul 08, 2014 at 08:00 AM 0
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Either you have some crazy geometry or some crazy shaders. 34m tris is an awful lot to bring in by accident.

avatar image PaulKersey · Jul 08, 2014 at 08:11 AM 0
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The geometry is super simple, and it wasn't laggy before, how can i check the shaders?

avatar image PaulKersey · Jul 08, 2014 at 08:42 AM 0
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Apparently it was something with the tree's, i deleted a bunch and replaced them and its fine now!!

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