How to get position of multiple platforms?

Hello,

I am creating platforms randomly, using this tutorial

In one frame, 6 platforms are created randomly.
Now I need to access the position and size of each platform. How can I do that?

To get the position, you can assign a variable to each one.

var platformLocation:Vector3;

This records the position and you can use it later on. Now, recording the size, you’ll have to get each axis (x,y,z) separately. Use

var width = collider.bounds.size.x;
var length = collider.bounds.size.y;
var thickness = collider.bounds.size.z;

So after a little testing, I came up with this:

var width : int;
var height : int;
var thickness : int;
var platformLocation:Vector3;

function Update(){
        width = collider.bounds.size.x;
        length = collider.bounds.size.y;
        thickness = collider.bounds.size.z;

        platformLocation = gameObject.transform.position;
}

I hope this answers your question completely.