• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by IrregularWolf · Jul 22, 2014 at 10:35 PM · texturemouse

changing texture by pressing button?

I'm having trouble with this script, not getting more textures in the script, but when I edit the scrip of error saying: expecting}, found else, I want to put 6 textures and when you click the right mouse button they change in order

pragma strict

ar imagem0 : Texture; var imagem1 : Texture; var imagem2 : Texture; var CurrentColor : boolean = true;

function Update () {

// switch colors

if(Input.GetButtonDown("Fire2")) { if(renderer.material.mainTexture == imagem0) renderer.material.mainTexture = imagem2; else renderer.material.mainTexture = imagem1; else renderer.material.mainTexture = imagem0; } } }

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image markedagain · Jul 23, 2014 at 12:29 AM 0
Share

can u format the code please will help us see things clearly

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by WilliamLeu · Jul 23, 2014 at 12:41 AM

Don't want to bust balls, but or the love of god format your code better, both in the editor and when you post. You'll save everyone some sanity.

 var imagem0 : Texture; 
 var imagem1 : Texture; 
 var imagem2 : Texture; 
 var CurrentColor : boolean = true;
 
 function Update () {
     
     // switch colors
     
     if(Input.GetButtonDown("Fire2")) 
     { 
         if(renderer.material.mainTexture == imagem0) 
             renderer.material.mainTexture = imagem2; 
         else renderer.material.mainTexture = imagem1; 
         // ELSE RIGHT AFTER ANOTHER ELSE
         else renderer.material.mainTexture = imagem0; } } }


You have an else following an else, You probably meant to put an end curly brace after the first else.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Delta event out of Editor Problem 4 Answers

Assigning UV Map to model at runtime 0 Answers

Texture-based mouseclick detection 1 Answer

Specify OnMouseEnter 2 Answers

GUI texture to change texture when hovered over or clicked? 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges