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Question by Samael_00001 · Jul 28, 2014 at 11:42 AM · colliderwaterinteraction

Interaction with water

How to make it work right then player falls into water? I mean water splash and differenct movement.. how to find out if player is in a water?

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Answer by HarshadK · Jul 28, 2014 at 11:49 AM

This is a broad question and has already been discussed quite before over Forum and Internet.

There are assets also that will let you do that.

One such assets is: SUIMONO - Customizeable Water System [RELEASED]

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avatar image Samael_00001 · Jul 28, 2014 at 04:46 PM 0
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CollisionEnter doesn't really works with water.. and where can I find a splash animations?

avatar image HarshadK · Jul 29, 2014 at 05:11 AM 1
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One simple way is to add a empty game object with a collider that will cover the water area for which you want to get the collision. And check for collision with that empty game object for collision rather than water. But by no means it is not the only way.

Go to any website where you will be able to get 3D models and animations like Turbosquid

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