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Question by rommex · Jul 31, 2014 at 09:21 AM · blurmipmap

Mipmaps don't get blur on iOS

I'm trying to emulate blur effect in Unity Indie (non-Pro).

I read about a workaround with mipmaps. Increasing mipmapBias gives a blur to a texture, though it is very ugly.

Anyway, when I port this project to iOS mipmap blur has no effect at all.

Any hint why? THNX

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