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Question by wip · Jul 31, 2014 at 05:39 PM · editormeshsceneprimitive

Create a mesh primitive without external tool?

Hi,

I want to display basic mesh primitives (boxes and spheres) in my scene, and being able to see them and move them in the Scene Window (even when not in run mode). This manual page shows how to create primitives at runtime, but then I don't think I could arrange them easily in the scene (using the translate gizmo).

Is there any way to have a primitive in the scene?

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avatar image tanoshimi · Jul 31, 2014 at 05:44 PM 2
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You want to create them not in run mode? Then just go GameObject -> Create Other -> Cube

avatar image wip · Aug 01, 2014 at 01:56 AM 0
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Thanks, that's what I needed. Somehow following only the "Basics" part of the manual, I still could not find how to do it. Please set your suggestion as an answer so that I can accept it.

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