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Question by Samael_00001 · Aug 04, 2014 at 11:04 AM · transparencytransparentcircle

Half transparent black circle

By scaling t$$anonymous$$s circle I want to let player know that there is somet$$anonymous$$ng falling. How to create one? Maybe someone have it?

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Answer by Tehnique · Aug 04, 2014 at 11:30 AM

Sounds like you need a decal. basically, you add a texture to a plane, make it a prefab, instantiate it where you want, and scale it according to your needs.

You can find a lot of info on decals, for example here.

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avatar image Samael_00001 · Aug 05, 2014 at 12:17 PM 0
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to make black cyrcle transparent I should change alpha value of my material, but I must have some shader. Where can I find one and what I have to do with it?

avatar image Tehnique · Aug 05, 2014 at 12:48 PM 1
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Here is the Transparent shader family. You can use the Transparent Diffuse one, and have an alpha map for the texture. You can just save as a PNG and make the parts you want as transparent as you want.

avatar image Samael_00001 · Aug 06, 2014 at 09:44 AM 0
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thank you!

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