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Question by MsMete · Aug 07, 2014 at 10:09 AM · iosaudioclipaudioclip www load

IOS Load AudioClip from local

Hi,

I use this code for iOS path:

 public static string GetiPhoneDocumentsPath () 
     { 
 
         string path = Application.dataPath.Substring (0, Application.dataPath.Length - 5); 
         path = path.Substring(0, path.LastIndexOf('/'));  
         return path + "/Documents"; 
 
     }

Documents folder include many .wav files. I want to play this audioClips.

I try this code:

 string filepath = Path.Combine(GetiPhoneDocumentsPath(),SongName);
 AudioClip my = (AudioClip)Resources.Load(filepath, typeof(AudioClip));
 audio.clip = my;
 audio.Play();

but didn't work :(

How can I do???

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avatar image Nerevar · Aug 07, 2014 at 10:42 AM 0
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Use WWW class to get files from other place than the resource folder.

 WWW www = new WWW( "file://" + filepath + "/SongName.wav");
 audio.clip = www.GetAudioClip(false,false, AudioType.UNKNOWN);
 

Change the audio type and extansion so it fits your file properties. I didn't tested on iOS though.

GL

cheers

avatar image MsMete · Aug 07, 2014 at 11:20 AM 0
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Xcode error line:

 UIApplicationMain(argc, argv, nil, [NSString stringWithUTF8String:AppControllerClassName]);

ERROR : libc++abi.dylib: terminate called throwing an exception

Didn't work :(

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