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Question by Ssiroo · Aug 08, 2014 at 04:40 PM · javascriptlocalscale

Compare transform.localscale

Hello, I'll make this short and clear. Im trying to destroy a gameobject if its scale is less then 0,0,0. This is my script so far :

 var player : Transform;
 var hit : RaycastHit;
 var forward = player.TransformDirection(Vector3.forward);
     
     if(Physics.Raycast(player.position, forward, hit))
     {
         if(hit.collider.gameObject.tag == "thingy")
         {
             hit.collider.transform.localScale -= Vector3(10, 10 ,10) * Time.deltaTime;
             if(hit.collider.transform.localScale < Vector3(0, 0, 0))
             {
                 Destroy (hit.collider.gameObject);
             }
         }
     }

It's giving me this error :

BCE0051: Operator '<' cannot be used with a left hand side of type 'UnityEngine.Vector3' and a right hand side of type 'UnityEngine.Vector3'.

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Answer by Ssiroo · Aug 08, 2014 at 04:45 PM

Fixed it. I swapped this line :

if(hit.collider.transform.localScale < Vector3(0, 0, 0))

With this one :

if(hit.collider.transform.localScale.z < 0 && hit.collider.transform.localScale.y <0 && hit.collider.transform.localScale.x < 0)

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