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Question by Ssiroo · Aug 10, 2014 at 04:20 PM · guibuttonstringfloat

Number 0 not showing up in GUI.Button

Hello, Im trying to make a timer for my game and I need the number 0 to show in front of some numbers. For example :

02:01:01.

I did all the scripting and the timer works fine apart from the number 0 not showing up in front of the other numbers. For example, number 2 appears like 2 only ,not 02.

Is there any way to make it so it appears as 02 ? I tried to switch between float and int but it's still the same.

Thank you.

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Answer by Bunny83 · Aug 10, 2014 at 04:48 PM

 // C# / UnityScript 
 var yourTimeString = "" + h.ToString("00") + ":" + m.ToString("00") + ":" + s.ToString("00")
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avatar image Ssiroo · Aug 10, 2014 at 04:53 PM 0
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Thank you soo much, it worked!

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Answer by robertbu · Aug 10, 2014 at 04:51 PM

You can to use string formatting of some sort: ToString() with a format specified, or String.Format(). Example:

 #pragma strict
 
 private var i : int = 4;
 
 function Start() {
     Debug.Log(i.ToString("D2"));
     
     Debug.Log(String.Format("{0,2:D2}:{1,2:D2}:{2,2:D2}", 2, 4, 8));
 }


http://msdn.microsoft.com/en-us/library/dwhawy9k(v=vs.110).aspx

http://msdn.microsoft.com/en-us/library/system.string.format(v=vs.110).aspx

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avatar image Ssiroo · Aug 10, 2014 at 04:54 PM 0
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Thank you ,the answer above already solved my problem, upvoted tho!

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