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Question by Hepallucion · Aug 11, 2014 at 01:03 AM · wwwwwwformunityplayer

WWWform- works in UnityPlayer & REST service but not on android

I've got a node server running RESTify, it is set up to receive JSON requests. I've built out a login process in Unity. The login process works correctly when using the Unity Remote! However, once I build and run the .apk the login fails without output (no console on the .apk) I can make POST requests to my server using the same phone using a REST application. So I can rule out my phone and the server.

I'm still somewhat new to Unity, perhaps there is a way where the console information is stored on the phone? Anyway, advice on t$$anonymous$$s one would be appreciated.

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avatar image Graham-Dunnett ♦♦ · Aug 11, 2014 at 11:36 AM 0
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avatar image Hepallucion · Aug 12, 2014 at 05:04 PM 0
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Answer by Hepallucion · Aug 12, 2014 at 07:09 PM

Graham, I believe you've answered the root of the question, w$$anonymous$$ch was 'how do I get logs from my android' -- I'll try t$$anonymous$$s out soon and get back.

From: http://docs.unity3d.com/Manual/LogFiles.html

Android

The device log can be viewed by using the logcat console. Use the adb application found in Android SDK/platform-tools directory with a trailing logcat parameter:

$ adb logcat

Another way to inspect the LogCat is to use the Dalvik Debug Monitor Server (DDMS). DDMS can be started either from Eclipse or from inside the Android SDK/tools. DDMS also provides a number of other debug related tools.

UPDATE: It ended up being (after I learned adb logcat....) I have a self-signed cert w$$anonymous$$ch I was using w$$anonymous$$ch Unity/Android did not approve of. I removed the self-signed cert for now and t$$anonymous$$ngs are working as expected. I'll get a properly signed cert here soon. Thanks!

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