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Question by ravi_gohil999 · Aug 14, 2014 at 09:31 AM · shaderphysicsraycastcolliderframerate

Passing values from Shader to C# script

Hello Guys, I am making a program in which I need to Raycast in the shader and pass values of collision(distance from camera) to the C# script. I need to cast 1000 rays from camera to distance of 50 metres. Each ray angle is different by 0.25 degrees.

Please help. Any help is appreciated

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