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Question by skalwani · Aug 19, 2014 at 05:55 PM · networkingmultiplayerserverhostip

MasterServer.RegisterHost Issue

Hey everyone,

I am trying to register a host to have two computers talk to each other. T$$anonymous$$s was working yesterday, but has stopped working today. Here is the code that I'm using to register the host:

void startServer() { > bool useNat = !Network.HavePublicAddress(); Network.InitializeServer(32, 25010, useNat); MasterServer.RegisterHost (gameName, "Current Project", "T$$anonymous$$s loads the current project");

}`
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