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Question by alexander11 · Aug 20, 2014 at 09:38 AM · collisionnavmeshagentnpcnav mesh

Nav mesh npc???

if i have a navmesh set up and a couple of npc's if i die will they still keep attacking????

this is the code for the npc and char mike geigs code

NPC code

using UnityEngine; using System.Collections; public class FollowScript : MonoBehaviour { NavMeshAgent agent; void Start () { agent = GetComponent<NavMeshAgent>(); } void Update () { agent.SetDestination (hit.point); } }

CHAR

 using UnityEngine;
 using System.Collections;
 
 public class NavCharScript : MonoBehaviour {
 
     NavMeshAgent agent;
 
     void Start ()
     {
         agent = GetComponent<NavMeshAgent>();
     }
 
     void Update () 
     {
         if(Input.GetMouseButtonDown (0))
         {
             Ray ray = Camera.main.ScreenPointToRay (Input.mousePosition);
             RaycastHit hit;
 
             if(Physics.Raycast(ray, out hit, 100))
             {
                 agent.SetDestination (hit.point);
             }
         }
     }
 }

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