• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by nketc · Aug 25, 2014 at 01:47 PM · javascriptontriggerenter

OnTriggerEnter getting delay when object is moving?

When object is moving from pointb to pointc (note they are defined vector3 points in program) the OnTriggerEnter function do not work untill object reached at it's destination (pointc) and then enter in OnTriggerEnter function and move from pointb to pointd.

I want to move object from pointb to pointc but when object collide then it should stop moving and enter into the OnTriggerEnter function.

 function Start () {
  yield MoveObject(transform, pointB, pointc, 2.0);
 }


 function OnTriggerEnter (other : Collider) {
     pointd = Vector3(14.5,-16.306,28.6);
     MoveObject(transform, pointB, pointd, 3);
 }

 function MoveObject (thisTransform : Transform, startPos : Vector3, endPos : Vector3, time : float) {
 var i = 0.0;
 var rate = 2.0/time;
 while (i < 1.0) {
     i += Time.deltaTime * rate;
     thisTransform.position = Vector3.Lerp(startPos, endPos, i);
     yield; 
 }
 }
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by HarshadK · Aug 25, 2014 at 01:58 PM

You are starting the coroutine MoveObject() from your Start function which is moving your object from pointB to pointC.

So in your OnTriggerEnter you should cancel the previously started coroutine first and then start a new coroutine to move the object from pointB to pointD.

There are two coroutines that are working concurrently in your code that are moving the same object.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

2 People are following this question.

avatar image avatar image

Related Questions

function OnTriggerEnter with two conditionals help 1 Answer

Unity freezes when OnTriggerEnter occurs 3 Answers

OnTriggerEnter not detecting tag 2 Answers

Show message when gameobject hits other gameobject.. 1 Answer

how to stop every thing and enter into the OnTriggerEnter function? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges