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Question by dakenho · Aug 28, 2014 at 04:06 PM · global variable

questions about referencing global variables

i have a questions regarding referencing global variables in other scripts using c#

i have read several form posts that if I want to use a global variable I can just use the static function, IE, public class score : MonoBehaviour { public static int Player1Score;

and then to reference it I just need to do score.Player1Score in any other script, the trouble is it can not seem to find score in other scripts.

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avatar image Landern · Aug 28, 2014 at 04:46 PM 0
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the trouble is it can not seem to find score in other scripts.

What does that mean, is there an error thrown?

Can you give an example of trying to call the static var?

avatar image dakenho · Aug 29, 2014 at 04:08 AM 0
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that is the example

score.player1score = 10

Assets/Scripts/score.cs(12,27): error CS1519: Unexpected symbol `=' in class, struct, or interface member declaration

I took this approach directly from the unity manual TheScriptName.someGlobal = 10;

http://docs.unity3d.com/412/Documentation/ScriptReference/index.$$anonymous$$ember_Variables_26_Global_Variables.html

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Answer by Kiwasi · Aug 29, 2014 at 04:25 AM

Unexpected symbol in class struct or interface member declaration is because you have not put the assignment inside a method.

Try this

 void Start(){
     score.player1score = 10
 }
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avatar image Kiwasi · Aug 29, 2014 at 04:27 AM 0
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Although this might not be the problem, based on a reread of your error message.

Can I have the complete script for score?

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