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Question by sotha_sil · Aug 30, 2014 at 09:54 PM · iosbuildoptimizationsize

Build size breakdown

Hey, build size for my app on IOS is like 98mb, and I'm using like 1 game texture 1024x1024, 1 ngui atlass and few small particles textures. Sounds and music are under 15mb.

Is there a way to learn what is taking most of the size? like whether is it textures, sounds etc? so I can find what is causing the problem.

thx

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Answer by sotha_sil · Aug 30, 2014 at 10:29 PM

web build size is 10mb <_<

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