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Question by frogsbo · Sep 01, 2014 at 06:59 PM · cg

Sometimes Shader CG doesn't listen to if condition, Why?

i had an if condition which works,

         if  (_Mode <= 3.0)
         {


and if i do

         if  (_Mode == 3.0 || _Mode == 4.0)
         {

the shader compiles but doesnt execute the if condition, it only runs the rest of the code.

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avatar image tanoshimi · Sep 01, 2014 at 07:18 PM 0
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What type of variable is _$$anonymous$$ode?

avatar image frogsbo · Sep 05, 2014 at 07:00 PM 0
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it's a float variable. for some reason, it didnt work with int at some stage in development and i kept it as a floor(float) afterwards.

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