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Question by OliverAnthony · Sep 11, 2014 at 06:00 AM · arrayobjectdrag-and-dropcastdraganddrop

DragAndDrop.objectReferences won't accept a new array of objects

I am trying to do the following:

     DragAndDrop.objectReferences = new Object[1];

It compiles fine, but on execution it just gives:

InvalidCastException: Cannot cast from source type to destination type.

How is this possible? I tried doing:

     Debug.Log( typeof DragAndDrop.objectReferences );


And it just printed:

Object[]

So what gives?

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avatar image Landern · Sep 11, 2014 at 06:05 AM 0
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Hmm, it's possible the Object type you're using is from the namespace System(.net's Object type) and not UnityEngine(Unity's Object type).

Try:

DragAndDrop.objectReferences = new UnityEngine.Object[1];

Please keep in $$anonymous$$d that the above just initializes an array of type UnityEngine.Object with capacity of 1. Try throwing something that derives from monobehaviour in there, that inherits up from UnityEngine.Object.

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