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Question by ouim · Sep 13, 2014 at 02:22 PM · prefab-instance

prefab shooting error...help

Hi all, I followed a lot of tutorial but none resolved my problem. I want to shoot an arrow. I made a spawnPoint empty gameObject, I made my arrow prefab with a cube on wich I added a rigidbody and I linked this script to my spawnPoint...

 using UnityEngine;
 using System.Collections;
 
 public class prefabShooting : MonoBehaviour {
     public Rigidbody projectilePrefab;
     public int projectileSpeed;
  
     public void Update(){
         if(Input.GetKey("f")){
             Rigidbody instantiatedProjectile;
 
             projectileSpeed=10;
             instantiatedProjectile=Instantiate(projectilePrefab, transform.position, transform.rotation) as Rigidbody;
             instantiatedProjectile.velocity=transform.TransformDirection (new Vector3(0,0,projectileSpeed));
             //Destroy(clone.gameObject, 5);
         }
     }
 } 


I press play and the game start but when I press F the game pause and send me this error...

UnassignedReferenceException: The variable projectilePrefab of prefabShooting has not been assigned. You probably need to assign the projectilePrefab variable of the prefabShooting script in the inspector.

but I affected it. When I unpause the game, an arrow appear and is shot like supposed too but when I press F again the game pause again and the process start over again and again indefinitely until I stop it... Can somebody help me here before I turn crazy.

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avatar image sevensixtytwo · Sep 13, 2014 at 02:27 PM 0
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Have you assigned your arrow to the projectilePrefab in the script attached to the spawnPoint? That's what the message seems to be indicating.

avatar image ouim · Sep 13, 2014 at 04:57 PM 0
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I did. I think the msg is wrong... that's why I'm going crazy ...that and the fact that the arrow appear and is being shot like it should.

avatar image JoshKingsbury · Sep 13, 2014 at 06:33 PM 0
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I was testing it out and your code seems to work fine for me.

I seem to only receive your error when I place the gameObject from the Hierarchy into the projectPrefab slot in the script.

Are you adding the actual Prefab from inside of the Project window to the script?

avatar image ouim · Sep 13, 2014 at 09:16 PM 0
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alt text

before and after I press F

untitled-1.jpg (194.1 kB)

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Answer by ouim · Sep 15, 2014 at 05:03 PM

ok I fond my error...thanks

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avatar image jjplay175 · Sep 15, 2014 at 05:20 PM 1
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If you found the error just make a very small explanation of what was wrong and mark your question as the answer

  1. It may help someone with similar issues

  2. Less clutter in the unanswered part of unity

Ps: Glad you got it working!

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