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Question by yanis010 · Sep 13, 2014 at 09:06 PM · c#gameobjectcomponent

Add component to a gameobject created through code.

SpriteRenderer renderer = go.AddComponent();

This script is supposed to add a spriterenderer to my "go" gameobject, but it doesn't. I tried with this code also :

SpriteRenderer renderer = gameObject.AddComponent();

But it adds spriterenderer to the object the script is attached to, and not to my "go" gameobject. I can't attach the script to my "go" gameobject to attach the script. How do I do ?

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avatar image jpc133 · Sep 13, 2014 at 09:11 PM 1
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Why do you need to add the script, can't you have it disabled and then from your other game object enable it?

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Answer by JiMMaR · Sep 13, 2014 at 09:14 PM

Try

 go.gameObject.AddComponent();

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