This one is definitely a question for people that are into modeling and texturing.
Take a look at the following picture. The doorknob in this game looks really good, except for the fact that we can’t for the life of us get it to be a seamless texture.
As you can see it is cut into different colors. Is there an easy fix for this? Or a tutorial video that someone knows about that would demonstrate this? All help is much appreciated.
-Cole
P.S. We use blender as our modeling program and GIMP for bitmap.