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Question by riverdore · Sep 14, 2014 at 01:50 PM · culling

Looking through a GO's shape to Cull in certain GOs

Hey, Im attempting to figure out how to cull in certain game objects and view them under a shape in the camera.

The game mechanic is supposed to work like this: First person game, you've got a sphere spectrum, looking through it will reveal a hidden path in the environment. (which are supposed to be flowers that form a path)

I prefer not having java/unity code replies but if you do please elaborate so i could translate it into Playmaker.

Thanks!

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