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Question by agent9 · Sep 15, 2014 at 09:46 AM · textureerror messagetexture2dcolor32setpixels32

SetPixels32 called with invalid number if pixels in the array

I am getting this error after converting a byte array to a Color32 array and using the SetPixels32 method in a texture. There isn't much documentation on this error so I'm confused how to approach it. Any ideas on how to fix this issue?

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